This is a really cute interview with Yoko Taro at The Interviews Website. A lot of what he says here is really comforting. I’ve had similar worries for quite a while… :/
Here is my translation. <3
The Dengeki Playstation 20th Anniversary issue (in tandem with the Playstation 20th Anniversary) was just released today. It features a brief question and answer interview with 107 creators and developers.
Here is my translation of Yoko Taro’s interview:
Creator No. 107
- Question 1: Out of the PS titles you were involved in producing, which one did you feel the most attached to?I feel attached to all of the games that I worked on as director. The thing is, they were such a pain to work on that, when I think about it, I feel like I’m going to vomit, so I tend to think on it sparingly. But I appreciate the various support that Dengeki has given me.
- Question 2: What past Playstation game do you still look back on fondly?Well, I’m sorry to always give the same answer, but I’d have to say it’s “ICO”. I think it was a game that showed it was okay to “only play up to a certain point.”
- Question 3: For the game or person most on your mind, what would you ask that person?I want to say…… Ueda-san from “The Last Guardian”, but I’ve changed my mind and would like to ask Hiroshi Inai, who recently joined M2, the following question: Are you making a shooting game for M2? It’s a shooter, isn’t it? Please make a shooter!
- Question 4: Not exclusively about gaming, but what topic is most on your mind?I don’t know why but I feel like I’ve been stricken with the unprecedented steak fad and eat it everyday. Why? Because it’s so good. I hope that cheaper and more delicious steak places will spread throughout the world!
- Question 5: What memories do you have working on a title in 2014 or please tell us something about your most recent work!Unfortunately, I didn’t work on a game that was released in 2014. I am working on a new title but I would be murdered by many people if I let anything slip, so for now it’s a secret. Actually, I worked as creator for a stage play this year and was throughly impressed by a genre that I had never worked in before. Also, the new manga series that I created and am working as director, “Thou Shalt Not Die”, will be published in the monthly Big GanGan on December 25. I’m sorry to end this with such unabashed self-plugging, but I would be extremely grateful if you pick this up when you go to the bookstore.