Just a couple days ago, the official Twitter account for the Tower Records store in Shinjuku posted a photo of their nice display featuring many of the soundtracks and more to strike up interest in the release of . They even made an awesome Emil cardboard mask for people to take selfies with!
Pretty cool, right? So, of course, I had to go check it out for myself! Here’s what the display looked like:
Here’s a closer look at the items that were featured in this display:
NieR Tribute Album -echo-
Piano Collections – NieR Gestalt & Replicant
NieR Gestalt & Replicant – 15 Nightmare & Arrange Tracks
NieR Music Concert & Talk Live Blu-ray
Drag-on Dragoon 3 Original Soundtrack
new theme song collaboration with the band amazarashi (Akita Hiromu) includes an illustration book specifically designed by Yoko Taro. Reservations for this release scheduled for February 22nd are currently open!
And just like the image that was uploaded to the Tower Records Twitter account, they left a really nice Emil mask next to the display for people to us in their own selfies. xD
“Our PR rep really fussed over the limited edition box. Actually, the designer has a hidden design somewhere in the emblem printed here, and that, we’ll discuss some other time……”ーYoko Taro
So, that got me thinking some more and imagining what could be “hidden” in this design. When I first saw the emblem or glyph, I thought it resembled an eye that possibly has a tear streaming down from it. I also thought it resembled a lot like a blooming flower, reminiscent of the Flower entity from DOD3, and we all know that damn thing could still be lurking out there somewhere, clinging onto dear life.
Another thing I wondered about was whether or not this particular design was borrowed from or maybe merged some of the glyphs from the previous games. So for that purpose, let’s take another look at the main glyphs.
Here, we can see that Zero’s glyph was clearly made in retrospect to resemble Caim’s own: a blossoming flower with Caim’s dragon-esque glyph emerging from within. As for the other Utautai glyphs from DOD3, they all have a uniform circular structor to the design with varying aspects setting them apart from each other. The one the intrigues me the most in relation to the new glyph is One’s. It shares almost the same, exact spikes as Nowe’s glyph with a total of 6 protruding “wing” spikes (Nowe’s seems to have an additional 3 on the “tail”).
I also thought that, overall, the emblem resembled the flower “dash” that was used in the DOD3 logo, as seen above. If you rotate the image 90 degrees to the right and imagine an eye sprouting from the center of the flower, I think that depicts the basics of the design.
This particular head-on look of an eye reminded me of the graphics from DOD3 that represented each Utautai:
Stepping a little further from the graphical design, there are 5 prongs at the top of the “eye” to create apparent eye lashes. The number 5… there were 5 additional Utautai born from the flower due to Zero’s offensive action.
Oh, and the YoRHa Bunker also displays a nice emblem, too:
This glyph also shares the same five prongs that appear in the “eye” glyph above, but this one has three swords, standing tall and straight. I don’t have anything much to say on this yet, but… the number three brings to mind the original 3 YoRHa from the beginning days of the YoRHa endeavor in connection with MONACA and DearStage. It was these three vocalists that sang the boss battle themes on the DOD3 soundtrack. You can find more information on this here.
So what do you think? Could this be a clue that actively connects both game series? We know they exist in the same world at different points in the overall timeline, but… could they be more entangled than that? More related in each other’s future–and past–than we were initially lead to believe?
Shortly after SQEX updated the official site with the English version of the new theme song, I was intrigued to find out as much as I could about the vocalist.
The quality of her voice reminded me a lot of the Japanese singer AI. I looked into it some more and came to the conclusion that this wasn’t AI, but probably an entirely different vocalist than we’ve heard before.
Ever since then, I had been working on this interview and, being delayed by many personal ups and downs in my life, I feel badly that it’s taken me this long to put the final touches on this to share. So, for everyone involved, I’m very sorry for working so slowly.
Then, without further adieu, please enjoy the interview:
If you missed it, like I did, the New York Times actually ran an article in the newspaper that discussed the lack of knowledge on modern video games among the Supreme Court when dealing with legislature.
NieR is named as one of the most sophisticated, accessible games of our time. Originally published on May 3, 2010, the journalist touches on the issue of restricting games sales to minors, a notion that is far more restrictive than anything affecting the sales of books, movies, or any other similar media.
The article goes on to talk about the pros and cons of, while giving an insightful look into the game as not just any ordinary hack-n-slash, but a creative work of art:
“It is … profound in its storytelling, empathetic and nuanced in its characters, exhilaratingly diverse in its game-play design and almost perfectly paced.”
Although the article is several years old, the issue regarding the hand of government and how far its reach may extend is still prevalent today.
I noticed this last night, but I was half-conscious at the time, still trying to get over the cold that I came down with two weeks ago, so I couldn’t write anything about it until now (sorry!!). But the official Twitter account sent out an interesting tweet last night:
Yoko: Ah, a themed console, something like a “Snow in Summer” model that has little bits of salt packed inside the spaces between the buttons, right? Huh? In the game? It can’t be done. I mean, the salt would clog it up and corrode the wiring and motherboard.
Then Saito Yosuke responded to Yoko Taro’s tweet above:
I was recently reminded something about Tyrann that may or may not have a greater significance in the future.
In the DOD World Inside book, page 241, Yoko Taro was asked to discuss more information about who Tyrann was prior to becoming a Gestalt. I’m not going to get into his background as the human Yura Masayoshi and all the crap that he did, but there’s one thing that Yoko Taro states here that is very interesting:
“Tyrann’s ancestor is hidden somewhere in ‘Drakengard’.
It might be wise to have another look.”
NOTE: I remember people were saying that Yura’s ancestor is in DOD2, but this is *incorrect*. He specifically said DOD1.
Now, I don’t believe this has been discussed much on English sites, but there are a few Japanese sites that give some interesting possibilities.
One site was suggesting that since Caim and Angel came into NieR’s world through a portal, they would be the only possible ancestors. Obviously, Angel’s a dragon, so she is not possible. So then what about Caim? Sure, maybe, but… he’s kinda dead by the end of that fight, as far as I recall… ;|
Given Yura’s connection to the military, #1 could very well be possible. I’ll have to read through the Weapon Stories again to see if anything seems like it could be a reference to his ancestry… but this could also be a strong possibility.